Trample
Pins down the enemy and inflicts Continuous Damage for 1 turn. The damage increases as the enemy's HP status decreases.
- Continuous DMG100% de chance
The target's HP will be damaged by 5% of the MAX HP whenever the target's turn returns. (Ignores Defense)
- Increase Damage
Increases Damage under certain conditions
As the enemy's HP decreases
{ATK}*(4.1 - 0.3*{Target Current HP %})Escala com: ATK, Target Current HP %Progressão das melhorias4 etapas
Damage +5%
Damage +5%
Damage +10%
Damage +10%
